Sr. Game Developer @ SuperGears Games · Istanbul

Hi, I'm Yunus.
I build games that go fast.

Mobile racing & driving games with Unity — from gameplay and vehicle physics to the PlayFab / Azure backend that keeps them online.

Shipped titles
15+
Making games since
2015
Stack
Unity · C# · C++
About

Engine to backend, one lap at a time.

I'm eager to learn and apply new technologies, and I don't give up before seeing a thing through. I've been making games since university, where I wrote my own game engine in C++ for my thesis.

Today I'm a senior game developer at SuperGears Games in Istanbul, working on the mobile racing game Racing Kingdom — gameplay systems, performance-focused mobile rendering with URP, and live-game backends on Azure PlayFab. Before that I led the software team at Sir Studios, shipping truck, car and flight simulators.

  • Unity
  • C#
  • C++
  • URP
  • Vehicle physics
  • PlayFab
  • Azure
  • Multiplayer
  • Mobile (iOS & Android)
  • Performance
Projects

Games I've built

From my first multiplayer bike racer in 2015 to today's racing universe.

Shipped2022 — 2023

Truck Simulator WORLD

Multi-platform truck driving simulator — cargo delivery, open roads and heavy vehicle handling.

  • Unity
  • Vehicle physics
  • PC & mobile
Shipped2021 — 2022

Ultimate Car Driving Simulator

Open-world 3D car driving and racing: race, drift and crash sports cars across a huge city.

  • Unity
  • Open world
  • Mobile & PC
Shipped2021 — 2022

Flight Simulator: Plane Game

Mobile flight simulator with aircraft handling and free-flight missions.

  • Unity
  • Flight model
  • Mobile
Mobile2020

Hazari Club

Classic 13-card Hazari card game.

Mobile2020

GK Quiz

General knowledge quiz game.

Mobile2019 — 2020

Sholo Guti 16 Beads

Traditional 16-beads board game.

Mobile2019

Soldier.io

.io action game.

Mobile2019

Pen.io

.io arcade game.

Engine2018 — 2019

Malmy Game Engine

My own game engine, written from scratch in C++ as my university thesis.

Mobile2018

Fall Ball: Addictive Falling

Hyper-casual arcade game.

Mobile2018

Ball vs Hole

Hyper-casual arcade game.

Mobile2018

BOS: Battle Of Survival

Survival action game.

Mobile2018

Racing Rocket

Arcade racing game.

Backend2017

Game Server

Multiplayer game server.

Mobile2017

Truck Driver: Zombie Mod

Truck driving with zombies.

Mobile2017

Multiplayer MTB Downhill

Multiplayer mountain-bike racing.

Mobile2015 — 2016

Bike Racing 2: Multiplayer

Multiplayer motorbike racing — one of my first games.

Experience

Where I've been

  1. 2023 — now

    Sr. Game Developer · SuperGears Games

    Istanbul, Türkiye

    Racing Kingdom — gameplay, vehicle systems, performance and the Azure PlayFab backend behind a live mobile racing game.

  2. 2021 — 2023

    Software Team Lead · Sir Studios

    Istanbul, Türkiye

    Software team lead on the studio's simulator games (Truck Simulator WORLD, Ultimate Car Driving Simulator, Flight Simulator: Plane Game) — project oversight, new features on live games, multiplayer and partner SDK integrations.

  3. 2020 — 2021

    Game Developer · Sir Studios

    Istanbul, Türkiye

    New features on existing games, multiplayer functionality and SDK integrations of common partners.

  4. 2020

    Game Developer · Dikpal Studio

    Multiplayer board and card games with AI opponents (Hazari Club, GK Quiz) — text and voice chat, Facebook Instant Games, Apple Game Center and Google Play services.

  5. 2018 — 2019

    Game Developer · Malmy Games

    Design, development and publishing of casual and .io games (Soldier.io, Pen.io).

Education & community

  1. 2014 — 2019

    B.Sc. Computer Engineering · Pamukkale University

    Denizli, Türkiye

    Algorithms, OOP, data structures, software engineering, databases, optimization. Thesis: Malmy Game Engine.

  2. 2016 — 2018

    Educator · IEEE Pamukkale University Student Branch

    Volunteer educator at the university IEEE student branch and Computer Society.

  3. 2016 — now

    Member · Game Developers Association of Turkey (TOGED)

References

What people say

“He is very competent and experienced, especially in PlayFab and Azure.”
Muhammed ErdoğanColleague · Racing Kingdom
“He is hardworking, selfless and not afraid to take responsibility.”
Osman Yılmaztürkvia LinkedIn

Certificates & awards

  • C++ Course — SoloLearn, 2016
  • Entrepreneurship Academy — Pamukkale University, 2016
  • TÜBİTAK Secondary School Student Project Competition — 2012

Languages: Turkish (native) · English (professional)

Let's make something

Open to collaborations, consulting and interesting game projects.